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Tutorial on making DLC ​​for Dissidia Duodecim 012 : Final Fantasy

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    Things you need before starting: A new 3D model to be used Noesis Milkshape 3D (version 1.8.5 or higher is recommended) GMOTool   PNG2GIM Notepad++ Character Base GMO Basic knowledge of 3D rigging Tips for preparing the model! Before you start, make sure the new model has a body posture that is appropriate or close to the original model so that the animation compatibility can be maximized. Try to keep your model under 1 MB, including textures, as the final result usually approaches the maximum limit of 2.4MB, especially if you plan to use characters with EX body swap mode. If you're looking for 3D models from a provider's website, they usually fall into the low-poly category. If you exceed this limit, the DLC cannot be used anymore. For characters with weapons that can change/switch for attack animations or EX mode, and you want their weapons to be animated correctly, each weapon MUST be created as a separate mesh group from the main body, and make sure each weapon has its